After hitting a blood rush of killing enemies, healing allies, capturing objectives and taking a buggy to the next objective, it’s clear Team Jade took their time in making every decision open to the player feel deliberate. Instead of “I should do this,” the player can use what they feel comfortable with and march forward with their own best playstyle. If you don’t like vehicle Delta Force Boosting gameplay, you don’t have to even approach one.
Unlike Fortnite’s reliance on the building mechanic (in the base mode), Delta Force doesn’t make the player feel shoehorned into playing one style or mechanic of the game. Every option is open at your disposal, including the option to avoid full segments of gameplay. On the other hand, vehicles feel incredibly responsive, and they work well in their own right.
After speaking with the developers regarding some of the work they’ve done on the title, I asked how important it was for the players to have a sense of progression, and they think it’s incredibly important. Instead of having the entire arsenal open to players at once, playing unlocks further weaponry, giving the unit a stronger leg to stand on. The developers went on to detail how their community was using Vyron’s Magnetic Bomb to assault enemy bases. The Magnetic Bomb used to not harm teammates even when stuck to them, so fans would stick their team with it and send them right into the heart of the enemy for big results.
After speaking with the developers regarding some of the work they’ve done on the title, I asked how important it was for the players to have a sense of progression, and they think it’s incredibly important. Instead of having the entire arsenal open to players at once, playing unlocks further weaponry, giving the unit a stronger leg to stand on. The developers went on to detail how their community was using Vyron’s Magnetic Bomb to assault enemy bases. The Magnetic Bomb used to not harm teammates even when stuck to them, so fans would stick their team with it and send them right into the heart of the enemy for big results.
When the development team realized this could be abused, instead of removing it outright, they made it so the magnetic bomb kills the carrier it’s stuck to, regardless of team. They explicitly mentioned that it’s important for fans to explore and find these fun aspects of gameplay, and instead of banning it, they made it work in-game, but fairly. Team Jade doesn’t just develop Delta Force alone; they listen to player feedback and adjust to make matches feel fair, exciting, and most importantly, fun to play. Team Jade developed Delta Force as a game that the developers want to play as much as the fans, and that shows they care.
Delta Force coming to console wasn’t on my bingo card for 2025, but now they have my full attention. A free-to-play title with a baked-in campaign, developers who want their fanbase to have fun, and the lack of marketplace reminders bogging the experience down may be exactly what the free-to-play genre needs. buy Delta Force Boost is heading to console tomorrow, August 19, and I can’t wait to jump back into Warfare and try the new Tide Prison map as it launches.